-- General Stuff which dont need a translation

SI_RunningWoW2 = nil;
SI_RunningWoW2 = GetCritChance ~= nil;

SI_IB_CATEGORIES = {'ATT', 'BON', 'SBON', 'RES', 'SKILL', 'OBON', 'COH'};
SI_IB_YELLOW = "|cffffff00";

-- equip and set bonus patterns:
SI_IB_EQUIP_PREFIX = ITEM_SPELL_TRIGGER_ONEQUIP.." "; -- "Equip:";
SI_IB_COH_PREFIX = ITEM_SPELL_TRIGGER_ONPROC.." "; --"Chance on hit:";
SI_IB_USE_PREFIX = ITEM_SPELL_TRIGGER_ONUSE.." "; -- "Use:";

-- Colors for List

-- Use by default english names
SI_HudClass = {
	["Mage"] =		{0,1,1},
	["Warlock"] =	{0.55,0.33,0.98},
	["Priest"] =	{1,1,1},
	["Druid"] =		{1,0.54,0},
	["Shaman"] =	{0,0.85,0.72},
	["Paladin"] =	{1,0.44,0.66},
	["Rogue"] =		{1,1,0},
	["Hunter"] =	{0,1,0},
	["Warrior"] =	{0.70,0.58,0.25},
};	

