<!--

	MobHealth: A database of estimated creature health values, with display
		copyright 2004 by Telo
	
	- Displays the estimated health value of your current target
	- Continually updates its estimates for each creature's maximum health

-->

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
C:\Projects\WoW\Bin\Interface\FrameXML\UI.xsd">
	<Script file="MobHealth.lua"/>
	<Frame name="MobHealthFrame" toplevel="true" frameStrata="HIGH" movable="true" enableMouse="true" parent="UIParent">
		<Size>
			<AbsDimension x="128" y="32"/>
		</Size>
		<Anchors>
			<Anchor point="TOP" relativeTo="TargetFrameHealthBar" relativePoint="BOTTOM">
				<Offset>
					<AbsDimension x="-2" y="56"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="MobHealthText" inherits="TextStatusBarText"/>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				MobHealth_OnLoad();
			</OnLoad>
			<OnEvent>
				MobHealth_OnEvent(event);
			</OnEvent>
		</Scripts>
	</Frame>
</Ui>
